Corporate Office
Action Communication
27417 Hanna Road
Conroe, TX 77385
(281) 364-3282

Regardless of your business requirements, Action Communication has an ESI phone system designed to meet your budget and requirements. From the ESI 600 VoIP - Digital phone system to the smaller, feature-rich IVX S-Class.
ESI 600 VoIP
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ESI-600 Phone System for Converged Communications can be: a traditional digital business phone system; a fully standards-based IP telephony system; or any mix of the two. The choice is entirely yours, and the mix can easily change when your needs do. Like other higher-end ESI business telephone systems, the ESI-600 provides built-in voice mail, an automated attendant, and automatic call distribution (ACD). It also supports ESI’s VIP and VIP Professional unified messaging solutions, the productivity-boosting ESI PC Attendant Console, and ESI Presence Management.
ESI IVX X-Class
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ESI IVX X-Class Phone System systems are ESI’s flagship products. Each offers a selection among multiple Digital Feature Phones, cost-effective expansion capabilities, automated attendant, automated call distribution (ACD), and voice mail. Also, these systems boast extensive expandability, with up to 252 call-processing ports and up to 420 hours of voice storage, along with support for T1, ISDN PRI, and TAPI computer/telephony integration (CTI). IP capabilities can be added to IVX X-Class and IVX E-Class, allowing existing customers to benefit from VoIP technology as the need arises.
ESI IVX E-Class
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ESI IVX E-Class Phone System All-In-One Phone Systems give your business the power to present your most professional side to your customers. Each ESI E-Class phone system says, “Good morning.” It teaches you how to use and program it. It reminds you to change your personal greeting after a trip. And it stands by, ready to assist you whenever you need help.
ESI IP 40e
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ESI IP 40e Phone System Need an all-IP solution? Rely on the IP 40e for the same ease-of-use ESI has always provided in its IVX digital systems, yet with fully network-based packetized communications, standard out of the box. Features same as below.
ESI IP 200e
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ESI IP 200e Phone System offers the Remote IP Feature Phone which can be installed just about anywhere. So, whether you’re operating a field office or working out of the one you live in, ESI’s The IP 200e gives you all of the great features of your office’s IP-enabled ESI phone system anywhere you have a suitable broadband connection to the office phone system; the Remote IP Feature Phone does the rest.

Someday, all telephone systems will operate over data lines. Why? Because voice over IP (VoIP) is easier to manage, less expensive to install and maintain, and offers greater flexibility in connecting remote locations. With a network-based IP phone system, you can send voice and data simultaneously on the same line. You can say goodbye to many long-distance charges. Best of all, you can work smarter, using a host of cutting-edge capabilities that blend voice and data to boost your productivity.
Latency
Jitter
Packet loss
Link bandwidth
Network monitoring
Network utilization
Network analysis
Trace route
Collisions
Latency is the time it takes for a packet to travel from one end of the link to the other (or, latency is one half the round-trip time to the link address).
There are two reasons to consider latency:
The following table lists the voice quality levels that will result from various latency times. This table assumes that there is no degradation due to other effects.
| Latency (ms) | Voice quality |
| < 150 | Excellent; little or no noticeable delay |
| 151–250 | Noticeable delay, but doesn’t interfere with user communication |
| > 250 | Very noticeable delay; likely to induce frequent “talkover.” |
Jitter is the measure of the variation from packet to packet in round-trip time. This measure is calculated as the standard deviation of the individual packets’ round-trip time. Ideally, the round-trip time and latency of all packets would be identical; however, in practice, this rarely occurs. Due to other data traffic or bandwidth constraints, some packets get delayed and take longer to make the trip. This variation is jitter.
The IP PBX and the Remote Phone can compensate for some jitter; but, past a certain point, the Remote Phone can’t wait any longer to play a packet. When it is time to play a late packet as part of the voice stream and that packet hasn’t arrived, an audio anomaly occurs. The actual distortion depends on the specific data stream received, but can vary from a slight warbling, to popping and clicking, or — in extreme cases — a crackling sound.
The following table lists the voice quality that will result from various levels of jitter.
| Jitter | Voice quality |
| < 10 | Excellent voice quality |
| 10–20 | Minor distortion; occasional warbling or minor pops |
| > 20 | Significant distortion; random modulation, pops, clicks and crackling |
On poor or overloaded IP connections, the amount of data traffic — i.e., the number of packets — may exceed the capacity of the connection. When this occurs, packets are discarded (“lost”) by the router or host computer at the point of congestion. Packet loss can occur also on wireless and microwave LAN and IP links, due to RF interference. On a high-quality IP connection, packet loss may occur only rarely; however, on a poor connection, packet loss can occur often.
Unlike data traffic, voice communication is very sensitive to packet loss. In IP data traffic, devices detect packet loss and simply retransmit the lost packets automatically; this process works so well for data traffic, users are likely to be unaware of significant packet loss on their IP connection. However, such retransmission of lost packets is not an option with voice over IP: the latency resulting from detecting and retransmitting a lost packet would cause the retransmitted packet to be unusable. Any lost voice packet is lost for good; so, if packet loss occurs during speech, distortion will occur. Even a single lost packet can result in an audible pop or click. Significant packet loss will result in a crackling sound.
Link bandwidth is the measure of the amount of additional data that can be moved across the link in a second — i.e., what’s available for use by an IP Phone system after data traffic is taken into account. The unit of measurement is Kbps (kilobits per second).
The Esi-Check applet in Esi-Tools measures the bandwidth to the link address and back as one path. The bandwidth measured is limited by the part of the path with the smallest bandwidth. If the IP connection at either end is asymmetrical, the resulting measurement will be limited by the smaller part of the asymmetrical connection.
The measured bandwidth will be less than the total bandwidth of the link by the amount of bandwidth consumed by the data traffic (i.e., M = Total — Data). It is useful to measure the link bandwidth during business hours, when typical or heavy data traffic is being experienced. For a new site, this additional bandwidth is what’s available for adding Remote IP Feature Phones or Esi-Link sites.
During a call to a Remote Phone or Esi-Link site, voice packets travel in a steady stream in both directions. There must be adequate capacity — bandwidth — in the link for each of those packets to arrive at the opposite end with no more than an acceptable amount of latency and jitter. When an IP link is near-capacity or overloaded, some packets can be significantly delayed and discarded; as a result, a Remote Phone connection on such an IP link will suffer from serious audio distortion. Even a site with high-end broadband access may not have adequate available bandwidth, if that broadband access is heavily used.
Each remote network channel consists of a 22 Kbps packet flow in each direction. To prevent overloading the link, voice traffic should consume no more than 33% of the available bandwidth. The following table provides a guideline for the minimum bandwidth for the number of remote channels planned:
| Number of remote network channels |
Recommended bandwidth (Kbps) |
| 1 | 66 |
| 2 | 132 |
| 3 | 198 |
| 4 | 264 |
| 5 | 330 |
| 6 | 396 |
| 7 | 462 |
| 8 | 528 |
| 9 | 594 |
| 10 | 660 |
| 11 | 726 |
| 12 | 792 |
If the measured link bandwidth is less than the recommended amount, you can expect voice quality problems. Also, a 30% or greater variation in the measured link bandwidth on multiple checks may indicate that the link is frequently in an overloaded condition. Voice quality may also be affected in such cases.
Link performance problems typically result from one of the following:
For assistance in resolving other link performance issues affecting ESI phone systems, contact the ISP or ESI Tech Support.
When determining where to connect for network monitoring, consider how/whether the network is segmented:
When evaluating a new site for installation of an IP Phone system, determine the critical segments to monitor, including:
You may also want to check the segments with the server and IP gateway.
For network monitoring and analysis, don’t use Esi-Networx on a PC that’s connected to the network only by being plugged into an IP Feature Phone’s PC port. This is because, since the IP Feature Phone blocks all other network traffic, Esi-Networx would measure only the traffic to the PC being used. If you must use Esi-Networx on a PC that’s currently connected to an IP Feature Phone, bypass the phone and connect the PC directly to the network until you have finished using Esi-Networx.
These counts provide an idea of how the network is segmented. If the Segment Nodes and Network Nodes counts differ significantly, Esi-Networx is monitoring a segmented portion of the network; thus, the utilization and collision measurements are valid for only the monitored segment. On an unsegmented network, the Segment Nodes and Network Nodes counts usually will be equal (or nearly so).
Utilization is the percent of time that the monitored network segment is occupied by data traffic — either voice data or computer data.
A network, or network segment, is a common resource shared by the devices attached to the network. Only one device can transmit onto the network at a time. If a device, such as a PC, is ready to send data on the network, it must wait until the network is idle before sending data. If the utilization of the network is low (5% or under) a network device rarely waits for the network to be available. As the utilization increases, devices have to wait more often for other devices to finish using the network. In computer data traffic, high utilizations (30% or over) can cause a slowdown in data transfer, because of the increasing amount of time the network’s PCs spend waiting for the network to be available.
High network utilization can be very detrimental to voice data. The voice data to an IP Phone, or IP PBX, consists of a stream of packets at regular intervals. If the IP Phones and IP PBX are forced to wait too long to transmit a packet, the audio stream may be interrupted at the receiving end. The result will be degradation in audio quality. Pops or clicks may be heard in this situation.
Network utilizations below 30% are suitable for IP Phones and IP PBXs. Network utilizations between 30% and 40% may result in some audio distortion; network utilizations above 40% are more likely to result in audio distortion that will be unacceptable.
Network utilization is especially critical on 10 Mb networks. Due to the limited capacity of a 10 Mb network, a modest amount of additional load can put the network into an overloaded situation.
On evaluating a potential site, the added network utilization resulting from the installation of the IP Phone system must be considered in evaluating the network. Use network analysis to perform this evaluation.
The mere fact that a prospect’s network currently supports the prospect’s computer data doesn’t mean the network also can support an IP Phone system. If the network is inadequate, you should include upgrading the network (or otherwise remedying the problem) as part of the installation proposal. Performing network analysis before proposing the system will help you avoid installing an IP Phone system and receiving complaints of the system’s poor audio performance, only to discover later that the problem really was because the network hadn’t been properly upgraded to handle the additional traffic.
To help you perform this network analysis, the Esi-Networx application in Esi-Tools provides the ability to simulate the presence on a network of varying numbers of IP Feature Phones; it does this by adding traffic to the network so you can monitor resulting network performance.
The expense of upgrading a network up-front is minor, compared to the trouble and effort of diagnosing an overloaded network, later, after a customer is experiencing problems.
Probably not. For one thing, you must be conservative when evaluating a network for initial installation of an IP Phone system, because the customer is likely to add IP Phones, computers and other network devices in the future. And, that aside, only a few IP Phones can be properly supported on a 10 Mb network. Unless the network traffic is very limited, a 10 Mb network will probably not support an IP Phone system. Plan on upgrading a 10 Mb network unless there is a small number of users (fewer than 10) and no plans (and/or expectations) for growth.
Two approaches to consider in addressing an inadequate network are to upgrade the network and/or eliminate unnecessary traffic from the network.
As packets travel from one site to another, they typically pass through several routers (or host computers acting as routers). A trace route (such as the function by that name in Esi-Networx or the MS®-DOS command, TRACERT) queries each router along the path, starting with the first one, to determine the next step — or hop — along the route, and calculates the round-trip time to that router.
Just as a chain is only as strong as its weakest link, so also will the performance of an IP connection be only as good as the poorest hop in the route. The number of hops in the route isn’t necessarily significant: if all the hops in the route are low-latency, high-bandwidth connections, a route with 30 or more hops can provide an excellent link for Remote Phones and Esi-Link sites. However, just one poorly performing connection in a route can cause a routing of only a few hops to be unacceptable for Remote Phone operation.
Trace route information helps you isolate a weak link. After collecting the trace route information on a poorly performing link, review the round-trip times for each hop. Look for hops where:
If one hop seems to be contributing significant latency or jitter, test the performance of this one location, specifically regarding jitter and bandwidth. If the performance to this IP address is significantly better than that for the entire link, the problem is probably at one of the higher-numbered hops; but, if the performance is no better, the problem is at one of the lower-numbered hops. Select another hop location and rerun the check. Work your way through the trace route to pinpoint which hop is causing the problem.
Collisions occur on a network when two devices start transmitting at exactly the same moment; the first device’s signals “bump into” or “collide with” those of the other device, hence the term collisions. When this happens, both devices abort the data transmission and wait for another opportunity to use the network. Other devices on the network segment will also sense the collision and may slow down the rate of transmitting data onto the network.
Collisions happen occasionally on all networks become more frequent at high levels of network utilization; this is because, the more time devices spend waiting for the network, the more likely it is that another collision will occur with other devices also waiting to use the network.
A high level of collisions indicates that the network is overutilized. Much of the network bandwidth is being wasted during collisions and the amount of data that can be transferred is reduced. At extreme levels of collisions, measured utilization may be fairly low due to this effect.
More than 100 collisions per second is an indication of a significant problem. Both voice and computer data performance will suffer from this level of collisions. The causes of a high level of collisions can include the following:
Because a high level of collisions will result in poor voice quality from an IP Phone system, you must isolate and eliminate the cause of the high collision rate before installing such a system.